# Auejin Ham

I completed my compulsory military service as a technical research personnel from February 2023 to 15 March 2026, and I currently work at Cupix. I received Master's degree at School of Computing, KAIST (advisor: Prof. Geehyuk Lee).

## Experience

- May 2025 – Present — [Software Engineer @ Cupix](https://auejin.com/en/experience/cupix/) — A company that turns buildings and construction sites into 3D digital twins people can look back through. I work on the frontend and as technical PM.
- Feb 2023 – Apr 2025 — [Software Engineer @ bHaptics](https://auejin.com/en/experience/bhaptics/) — A company making wearables that deliver touch through vibration. I worked on the apps and the SDK as technical research personnel.
- 2021 – 2023 — [Master's Degree Program @ HCI Lab, KAIST](https://auejin.com/en/experience/kaist-hcil/) — Master's course at the KAIST HCI Lab.
- Jun 2022 – Nov 2022 — [Research Intern @ NVIDIA Research](https://auejin.com/en/experience/nvidia-research/) — Measured how professional gamers aim, at NVIDIA Research.
- Jun 2020 – Feb 2021 — [Research Intern @ Smart Input Device Lab, DGIST](https://auejin.com/en/experience/dgist-sidl/) — Undergraduate researcher at the DGIST Smart Input Device Lab.
- Jun 2019 – Jul 2020 — [Research Intern @ Interactive Media Lab, KAIST](https://auejin.com/en/experience/kaist-iml/) — Undergraduate intern at the KAIST Interactive Media Lab.
- Aug 2018 – Dec 2018 — [Software Engineer @ waddleLab, KAIST](https://auejin.com/en/experience/waddlelab/) — Software developer at a startup in the KAIST startup incubator.
- Jun 2018 – Aug 2018 — [World Friends ICT Project @ Can Tho University, Vietnam](https://auejin.com/en/experience/world-friends-ict-cantho/) — A month at Can Tho University in Vietnam with the World Friends ICT volunteer programme.
- 2017 — [Vice Manager @ Blackwind Computing Group, DGIST Supercomputing Center](https://auejin.com/en/experience/blackwind-dgist/) — Vice manager and head of outreach for a working group under the DGIST Supercomputing Center.

## Publications

- 2026 — [Short-time, Wavelet-inspired Mouse Submovement Detection](https://auejin.com/en/publications/2026-mouse-submovement/) — arXiv 2026
- 2023 — [TouchWheel: Enabling Flick-and-Stop Interaction on the Mouse Wheel](https://auejin.com/en/publications/2023-touchwheel/) — International Journal of Human-Computer Interaction 2023
- 2022 — [Lattice Menu: A Low-Error Gaze-Based Marking Menu Utilizing Target-Assisted Gaze Gestures on a Lattice of Visual Anchors](https://auejin.com/en/publications/2022-lattice-menu/) — ACM CHI · Full Paper 2022
- 2022 — [Mine Yourself!: A Role-playing Privacy Tutorial in Virtual Reality Environment](https://auejin.com/en/publications/2022-mine-yourself/) — ACM CHI · Late-Breaking Work 2022
- 2022 — [WonderScope: Practical Near-surface AR Device for Museum Exhibits](https://auejin.com/en/publications/2022-wonderscope/) — ACM SIGGRAPH · Emerging Technologies 2022
- 2021 — [Do We Need a Faster Mouse? Empirical Evaluation of Asynchronicity-Induced Jitter](https://auejin.com/en/publications/2021-jitter/) — ACM UIST · Full Paper 2021
- 2021 — [Secrets of Gosu: Understanding Physical Combat Skills of Professional Players in First-Person Shooters](https://auejin.com/en/publications/2021-secrets-of-gosu/) — ACM CHI · Full Paper 2021
- 2020 — [Chatbot with Touch and Graphics: An Interaction of Users for Emotional Expression and Turn-taking](https://auejin.com/en/publications/2020-chatbot-touch-graphics/) — ACM CHI Workshop (CUI@CHI) 2020

## Projects

- 2026 — [Beacon Chat](https://auejin.com/en/projects/beacon-chat/) — An LLM chat server and panel UI over a SaaS that captures construction sites in 3D.
- 2026 — [Isopod](https://auejin.com/en/projects/isopod/) — A harness that makes multiple agents carry a natural-language development spec through to the end.
- 2026 — [Issue Fixer](https://auejin.com/en/projects/issue-fixer/) — An agent system that owns a production bug queue end to end.
- 2024 — [AR Photo Booth](https://auejin.com/en/projects/ar-photo-booth/) — An unattended kiosk that composites a person in a full-body costume between illustrated character layers and prints the result on the spot.
- 2024 — [VZZK](https://auejin.com/en/projects/vzzk/) — A desktop bot app for streamers on Chzzk, Naver's live-streaming platform.
- 2024 — [bHaptics Player for iOS](https://auejin.com/en/projects/bhaptics-player-ios/) — An iOS application (SwiftUI) that drives bHaptics vests and gloves.
- 2022 — [FastPlot](https://auejin.com/en/projects/fastplot/) — A Python library that animates values arriving over a serial port in real time.
- 2021 — [TUG](https://auejin.com/en/projects/tug/) — A real-time web platform for forming teams in KAIST classes.
- 2021 — [GetSetPress](https://auejin.com/en/projects/get-set-press/) — A rig that mimics the physical behaviour of mechanical keys in order to find the right activation method for a touch keyboard.
- 2021 — [ICUC](https://auejin.com/en/projects/icuc/) — A system that lets two people in augmented-reality glasses see where the other is looking in the same room.
- 2020 — [Intuitive Sensor Logger](https://auejin.com/en/projects/intuitive-sensor-logger/) — A toolkit that records several behavioural-measurement devices against a single timestamp.
- 2020 — [Chatbot with Touch and Graphics](https://auejin.com/en/projects/chatbot-touch-graphics/) — An interaction technique (TwG) that carries emotion and turn-taking to a chatbot through touch.
- 2020 — [JupilLabs](https://auejin.com/en/projects/jupillabs/) — A library that brings Pupil Labs eye-tracker data into Processing (Java).
- 2019 — [Eagle Eye](https://auejin.com/en/projects/eagle-eye/) — A VR interface for operating a crane.
- 2019 — [ProjectedAssistant](https://auejin.com/en/projects/projected-assistant/) — A system that throws a voice assistant's graphical interface onto a wall or desk with a projector.
- 2019 — [Pinch & Draw](https://auejin.com/en/projects/pinch-and-draw/) — A technique that takes mid-air pinch gestures as input before the hand reaches a vertical mouse.
- 2018 — [Kaimaru Infographic Project](https://auejin.com/en/projects/kaimaru-infographic/) — An infographic of the lunchtime queue at the campus cafeteria.
- 2016 — [Winklick](https://auejin.com/en/projects/winklick/) — An interface that operates an Android phone with the eyes alone.

## Awards

- 2023 — [iF Design Award](https://auejin.com/en/awards/if-design-2023/)
- 2022 — [KAIST Outstanding TA Award](https://auejin.com/en/awards/kaist-outstanding-ta-2022/)
- 2022 — [ACM SIGGRAPH Best In Show Honorable Mention Award](https://auejin.com/en/awards/siggraph-best-in-show-hm-2022/)
- 2021 — [ACM SIGCHI Honorable Mention Award](https://auejin.com/en/awards/chi-best-paper-hm-2021/)
- 2020 — [DGIST UGRP Excellence Prize](https://auejin.com/en/awards/dgist-ugrp-excellence-2020/)
- 2019 — [Junction X Seoul Track Winner](https://auejin.com/en/awards/junction-x-seoul-2019/)
- 2018 — [Presidential Science Scholarship](https://auejin.com/en/awards/presidential-science-scholarship-2018/)
- 2016 — [International Science and Engineering Fair Finalist](https://auejin.com/en/awards/isef-finalist-2016/)
- 2016 — [Talent Award of Korea](https://auejin.com/en/awards/talent-award-korea-2016/)
- 2015 — [Seoul Student Science Research Competition — Special Prize (Grade 1)](https://auejin.com/en/awards/seoul-student-research-2015/)
- 2015 — [Korea Olympiad in Informatics (Creation Division) — Silver](https://auejin.com/en/awards/koi-silver-2015/)
- 2014 — [Korea Olympiad in Informatics (Creation Division) — Bronze](https://auejin.com/en/awards/koi-bronze-2014/)
- 2014 — [KOI Essay and Media Contest — Media Division, Gold](https://auejin.com/en/awards/koi-media-gold-2014/)
- 2014 — [Korea Youth Science Creativity Contest (ISEF-K) — Special Award](https://auejin.com/en/awards/isef-k-special-2014/)
- 2013 — [Korea Olympiad in Informatics (Creation Division) — Grand Prize](https://auejin.com/en/awards/koi-grand-2013/)

## Education

- Mar 2021 – Feb 2023 — [Korea Advanced Institute of Science and Technology (KAIST), M.S. in Computer Science](https://auejin.com/en/education/kaist-ms/)
- Mar 2017 – Feb 2021 — [Daegu Gyeongbuk Institute of Science and Technology (DGIST), B.S. in Interdisciplinary Engineering](https://auejin.com/en/education/dgist-bs/)
- Jun 2017 – Aug 2017 — [Summer Visiting Student, UC Berkeley](https://auejin.com/en/education/uc-berkeley-visiting-2017/)

## Teaching & Talks

- 2024 — [Invited Talk @ XREAL](https://auejin.com/en/teaching/xreal-invited-talk-2024/)
- 2023 — [Invited Talk @ Human-Automated Vehicle Interaction Design (002673), Hongik University](https://auejin.com/en/teaching/hongik-invited-talk-2023/)
- 2022 — [Teaching Assistant @ Wearable Interface (CS492), KAIST](https://auejin.com/en/teaching/kaist-cs492-ta-2022/)
- 2021 — [Teaching Assistant @ Discrete Mathematics (CS204), KAIST](https://auejin.com/en/teaching/kaist-cs204-ta-2021/)
- 2019 — [Undergraduate Tutor @ Introduction to Programming (SE213a), DGIST](https://auejin.com/en/teaching/dgist-se213a-tutor-2019/)

## Service

- 2025 — [Reviewer, ACM UIST 2025 Full Papers](https://auejin.com/en/service/reviewer-uist-2025/)
- 2024 — [Reviewer, ACM CHI 2024 Full Papers](https://auejin.com/en/service/reviewer-chi-2024/)
- 2023 — [Reviewer, ACM DIS 2023 Papers and Pictorials](https://auejin.com/en/service/reviewer-dis-2023/)
