Auejin Ham

한국어

I completed my compulsory military service as a technical research personnel through March 2026, and I currently work at Cupix. I received Master's degree at School of Computing, KAIST (advisor: Prof. Geehyuk Lee).

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I design interaction paradigms that translate complex human intent into precise machine execution — spanning low-level physical sensors, haptic interfaces and multi-agent AI systems.

My work began with physical constraints where ground-truth answers exist. At 17, I built an eye-tracking phone interface for quadriplegic users that earned a spot on Korea's Intel ISEF delegation. As a researcher at DGIST, KAIST and NVIDIA Research, I quantified the millisecond-level impacts of latency and jitter on human performance, publishing first-author work at top-tier HCI venues like ACM UIST.

I extended this focus to subjective, ungrounded interactions as Technical Research Personnel at bHaptics. There, I engineered real-time tactile software pipelines across iOS, Android and Windows with sub-20 ms latency, turning open-ended human perception into reliable, deployed software products.

Currently, as a Technical PM and Software Engineer at Cupix, I design systems that govern the stochastic nature of LLMs through deterministic engineering. I built Issue Fixer, an autonomous agent system that operated unattended for five months — processing 924 production bugs with a 92.2% root-cause accuracy. I also engineered Isopod, a multi-agent harness that converts natural-language specs into state machines, and led the technical delivery of Beacon Chat, a conversational AI product for construction digital twins.

Across physical sensing, user studies and agentic orchestration, my goal is to lead multi-disciplinary teams in defining the next interface standard for complex AI environments — turning ungrounded, probabilistic interactions into rigorous, real-world systems.

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